NewsBytes

In the News
Indiana Schools Excelling
Legislative News
Survey Results

General Links

Address

  1. Buddy Project
  2. 6920 Gatwick Drive
  3. Suite 130
  4. Indianapolis, IN 46241
  5. phone (317) 856-2223
  6. fax (317) 856-2224

 


Announcements

Buddy announcements

These announcements include activities, grants and other projects Buddy is either participating in or offering to Indiana's learning community.

Whee! Buddy Grant Opportunity

The following schools received the WHEE grant:

MSD Perry Township
Douglas MacArthur Elementary
Susan Becker
SW Jefferson County School Corporation
Southwestern Elementary
Judy White
Perry Central Community
SC Perry CentralElementary
Kristopher Walsh
Center Grove Community School Corporation
Center Grove Middle School - North
Bryan Dougherty
New Albany/Floyd Co School Corporation
Hazelwood Middle School
Diane Meyer
Goshen Community Schools
Goshen High School
Jen Kalb
Vigo Co School Corporation
Lost Creek Elementary
Karen Wells
East Allen County Schools
Highland Terrace Elementary
Lynn Holt
Greenfield Central School District
Greenfield-Central High School
Janet Antle
Indianapolis Public Schools
Rousseau McClellan Elementary
Anne Fletcher
Southern Hancock Co. Community School Corporation
Doe Creek Middle School
Sheila Boehning
South Bend Community School Corporation
Jackson Intermediate School
Cyndi Kingma
Logansport Community Schools
Century Career Center
Jon Vernon
Muncie Community Schools
Storer Elementary
Felicia Gray
MSD Decatur Township
New Tech School of IDEAS
Sally Nichols

About the WHEE Grant

According to the April 8, 2008, edition of eSchool News,

Educators are largely missing out on what could be a huge opportunity to capitalize on their students’ appetite for electronic games and simulations to teach them about core curriculum topics, results from a new national survey suggest.1

They are referring to the Project Tomorrow’s Speak Up Survey 2, which gathers the opinions and viewpoints of teachers, students, parents, and administrators on issues related to technology use in education. This year’s results show a vast difference in the attitudes of students in grades K-12 compared to their teachers, parents, and school administrators. For 50% of the students polled, adding gaming to classroom activities is a priority, but less than 20% of any other group had this priority listed. Why the large gap? Perhaps it is the perception that gaming is simply that – playing games, and there has not yet been the meaningful, content-related connection made with educators.

Introduction: The Corporation for Educational Technology (CET) develops and facilitates leading edge learning projects in K-12 school communities to increase student achievement using technology in anytime, anywhere settings. One of the roles of CET and The Buddy Project is to create, support, and fund initiatives that involve creativity and technology integration that improve student learning engagement and achievement.

The Whee! Buddy Grant Opportunity: The Corporation for Educational Technology announces the recipients of a mini-grant to support student success in the areas of physical education, social education, or academic achievement. Included in this grant are a Wii™ console, multiple hand-held controllers, a variety of educational games for the system, and one day of training for project teachers (to be held at the Buddy Teaching & Learning Center in Indianapolis). The awarded Wii system3 is the property of the school and is to be used exclusively for implementation of the proposed educational plan for one year.4 A cash grant to support sub, stipend and travel for the project teachers to attend training was awarded.

As a recipient of the grant:

  • Participants agree to attend one day of training at the Buddy Teaching & Learning Center.
  • Participants agree to complete usage logs, tracking tools and reflection journals associated with their chosen implementation scenario and will submit a final project implementation report.
  • Participant agrees to submit data gathered during project implementation for compilation with all other project data for Buddy reporting purposes. (No student identification information will be used in these reports.)
  • Participant agrees to be interviewed by a member of the Buddy staff for an article that may appear in e-publications or on the Buddy Project website.
  • Participant agrees to house the Wii system at the school in a secured location. (It is not for personal home use.)
  • Participating school will provide television monitor or projection system for use with the Wii system.

Questions? Contact:
Margaret Manuzzi, BTLC Coordinator — mmanuzzi@btlc.org or 317-856-2223
or
Nancy Miller, Buddy Project Manager — millern@mintel.net or 765-296-9257

Want to learn more about the Wii Gaming System? Go to http://www.nintendo.com/wii

1Stansbury, M. Ed.
“Students want more use of gaming technology.” eSchool News, April 8, 2008. Retrieved from http://www.eschoolnews.com/news/top-news/index.cfm?i=53443 on 11/12/08.
2The Project Tomorrow Speak Up Survey
is available at http://www.tomorrow.org/.
3Wii™
is a registered trademark of Nintendo of America Inc.
4CET (Buddy) reserves the right
to reclaim funding and program equipment if a grant recipient fails to meet above requirements or satisfactorily implement the program as proposed and planned.

Workshop Offerings

Visit our BTLC Partner Web Site!

The Buddy Teaching and Learning Center site, www.btlc.org, is the place to find and register for quality professional development and technology training opportunities offered by the team of Buddy facilitators who are all experienced Indiana teachers and administrators.

  

 

 

 

 

Copyright © 1988-2009 by the Corporation for Educational Technology
Funded in part by the Indiana General Assembly through the Indiana Department of Education